Sometimes saving the world can be too much for one hero to handle. When global catastrophe threatens our planet the Justice League answers the call. Superman, Batman, Wonder Woman, Green Lantern, The Flash, Hawkgirl, and J’onn J’onzz - the Martian Manhunter - join together to battle world conquerors, supernatural threats, alien dictators, and the occasional alliance of super villains, to keep our world safe for truth, justice, and all that stuff.
Overseen by executive producer Bruce Timm (Batman: The Animated Series, Superman: The Animated Series, Batman Beyond) for Warner Brothers Animation, Justice League made its world premier on Cartoon Network, November 17, 2001. On June 2, 2003 Justice League officially joined Toonami where all 52 episodes aired, culminating in the critically acclaimed "movie" (episodes 49 - 52): "Starcrossed." In July 2004 the series was revamped as
"Justice League Unlimited" and premiered another 39 episodes, exclusively on Toonami.
.:Episode Guide
Season One
1: Secret Origins Part I
2: Secret Origins Part II
3: Secret Origins Part III
4: In Blackest Night Part I
5: In Blackest Night Part II
6: The Enemy Below Part I
7: The Enemy Below Part II
8: Injustice for All Part I
9: Injustice for All Part II
10: Paradise Lost Part I
11: Paradise Lost Part II
12: War World Part I
13: War World Part II
14: The Brave and the Bold Part I
15: The Brave and the Bold Part II
16: Fury Part I
17: Fury Part II
18: Legends Part I
19: Legends Part II
20: A Knight in Shadows Part I
21: A Knight in Shadows Part II
22: Metamorphosis Part I
23: Metamorphosis Part II
24: The Savage Time Part I
25: The Savage Time Part II
26: The Savage Time Part III
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Season Two
27: Twilight Part I
28: Twilight Part II
29: Tabula Rasa Part I
30: Tabula Rasa Part II
31: Only a Dream Part I
32: Only a Dream Part II
33: Maid of Honor Part I
34: Maid of Honor Part II
35: Hearts and Minds Part I
36: Hearts and Minds Part II
37: A Better World Part I
38: A Better World Part II
39: The Terror Beyond Part I
40: The Terror Beyond Part II
41: Eclipsed Part I
42: Eclipsed Part II
43: Hereafter Part I
44: Hereafter Part II
45: The Secret Society Part I
46: The Secret Society Part II
47: Comfort and Joy
48: Wild Card Part I
49: Wild Card Part II
50: Starcrossed Part I
51: Starcrossed Part II
52: Starcrossed Part III
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.:Characters
Superman - Living up to being the legendary Superman would be a burden for most men, but Clark Kent’s shoulders are more than broad enough to carry the load. While his incredible physical strength comes from his home planet of Krypton, his moral strength comes from his simple Kansas upbringing. But he’s no longer the farm boy from Smallville. After seeing more of the universe than any of us can imagine, he maintains a firm sense of right and wrong.
But he is more complex than his reputation as a big blue Boy Scout. When he talks about Truth, Justice and Freedom, everyone senses his deep commitment to these ideals. The natural leader of the Justice League, Superman leads by example and steadies this volatile group. With so many super-egos involved, there are often major clashes in style. And when clashes inevitably occur, he is often the peacemaker.
Batman - Everyone knows Batman as the Dark Knight who strikes terror into the hearts of criminals in Gotham City, but in the Justice League we discover another facet of this mysterious caped crusader. Not only is Batman the world’s greatest detective, but he also has one of the greatest scientific and analytical minds on Earth. Although he has no superpowers of his own, Batman is often the key to Justice League victories.
Backed by Bruce Wayne’s vast personal fortune and the scientific resources of Wayne Enterprises, Batman has access to all kinds of weapons and technology, from prototype hyperdrive vehicles to deep-space bat suits. But Batman is uncomfortable in the glare of the public spotlight. He prefers to work alone in the shadows, only joining a Justice League operation when absolutely necessary. When he does commit to helping the League, he brings to it the same fierce determination that he does to his own crusades against crime. Batman’s grim attitude often rubs his teammates the wrong way, but he earns their respect with his unwavering dedication to justice.
Wonder Woman - Born Diana, Princess of Themyscira. The daughter of Hippolyta, Diana was blessed by the gods with amazing speed and strength. She also possesses the power of flight, silver bracelets that can deflect bullets, and an indestructible golden lasso spun from the girdle of the Earth Goddess Gaea.
Diana was raised among a fabled race of Amazons who trained her to be the ultimate Amazon warrior. Now, for the first time, she has ventured out into Man’s world. Her sheltered existence on Themyscira hardly prepared her for the greed, cruelty and oppression that she finds among the human race.
Accustomed to being treated like royalty, Wonder Woman has the aristocratic bearing of a goddess. With her deep sense of honor, she is easily offended when she is not accorded the respect that she feels she deserves, and she does not suffer fools gladly. Yet beneath this imposing exterior, she has a sly sense of humor.
Flash - Young, brash and impulsive, Wally West gained the power of super-speed during a freak electro-chemical accident. Now the fastest man alive, he can run at velocities approaching the speed of light. Even Superman has a hard time keeping up with him. Because of his super-fast metabolism, Wally is constantly hungry.
Also blessed with a quick wit, Wally takes a light-hearted view of saving the universe.He is the comedian of the group, a wise-cracking, easy going slacker who relies on speed, not brains, to get him out of trouble. Unfortunately, this doesn’t always work, and his flippant attitude annoys his teammates who take their jobs far more seriously. Often, this over-reliance on speed will get him in over his head, and his teammates will have to catch up to rescue him. For them, there is one thing the Flash cannot do fast enough - grow up.
Green Lantern - John Stewart is a veteran member of the elite Green Lantern Corps, an intergalactic peacekeeping force founded by the Guardians of Oa. The Guardians provide each Green Lantern with a power ring that must be recharged every 24 hours from a lantern-like power source. Acting as the ultimate defensive weapon, the ring responds to mere thought and can project powerful laser-like beams or impenetrable force fields. Its emerald aura also protects the wearer from the harsh environs of deep space.
Years ago, the Guardians of Oa recognized John Stewart’s potential for exceptional courage and heroism. Awarding him a power ring, they trained him to be the Green Lantern for Sector 2814, a quadrant of the galaxy that includes our own solar system. For more than ten years, John has patrolled the deepest reaches of space.
Now, he has returned home to protect Earth as a member of the Justice League. Unfortunately, the hard-nosed military attitude that makes John an ideal Green Lantern often creates friction with his fellow Justice Leaguers. Because he views himself as an authorized professional peacekeeper, he sometimes treats the others like well-meaning amateurs.
Hawkgirl - Shayera Hol, native to the warlike planet of Thanagar, was accadently cought in a dimensional transport beam. Her molecular structure was ripped apart and sent halfway across the galaxy. When she awoke, she found herself on an uncharted planet called Earth. Using her survival training, she adopted a human identity and learned to blend in with the native population.
Although Shayera hopes to return to Thanagar someday, she has developed a strong bond with the people of Earth. As Hawkgirl, she uses her Thanagarian powers to serve and protect her adopted home. Hawkgirl has the power of flight, lethal hand-to-hand combat skills and superhuman durability. A fierce combatant, she can strike with a sudden ferocity surprising to even her closest teammates. While her abilities lead the others consider Hawkgirl "one of the guys," Shayera can be quite pleasant and unassuming when she wants to be.
J’onn J’onzz, The Martian Manhunter - J’onn J’onzz is the last survivor of an ancient Martian race. He is a telepath who can use his uncanny shape-shifting abilities to adapt and blend into any situation. By altering his physical density, he can also become immaterial and pass through solid objects. Because he comes from a cold barren planet, exposure to intense heat can weaken him.
J’onn came to Earth to warn us of an invasion by the evil race that wiped out his own people on Mars. Although he was met with suspicion and hostility, J’onn refused to give up, and helped to gather together a group of heroes who could repel the invaders. This group would become the Justice League.
After the invaders were defeated, J’onn remained on Earth because as the last of his kind, he no longer had a home. The other members of the Justice League try to make him feel welcome, but he always remains aloof, detached and inscrutable.
As an outside observer, J’onn is fascinated by contradictions of the human race. When he secretly walks among us, he is overwhelmed by the conflict between intellect and emotion he senses within every one of us. Often, it is too much for his alien mind to absorb, so he retreats to the orbiting Justice League Watchtower, where he spends most of his time. Although he is the heart of the Justice League, no one in the universe is more alone than J’onn J’onzz.
.:Misc.
- Originally titled "Justice League of America," the series name was shortened to "Justice League" to give it a more universal appeal.
- Originally the production team and Cartoon Network disagreed on video aspects of the show, with the production team wanting a widescreen feel to enhance the epic feel they were trying to create, and the network wanting fullscreen animation. For the first season a compromise was reached and the episodes were animated in fullscreen with the intention to matte the episodes for a special widescreen broadcast. In these episodes nothing important actually happens in the very top and very bottom of any frame. Starting with the second season the series was animated in true widescreen.
- Prior to the Batman Beyond episode "The Call" (the first modern animated appearance of the Justice League), Bruce Timm had repeatedly stated in interviews that he did not want to do a Justice League series as it would be too difficult to pull off.
- During the early preproduction on Superman: The Animated Series, the production team briefly considered turning the series into a "Superman and the Justice League."
- Prior to Kids WB ending production of Superman, to focus on the new Batman Beyond series, the Superman production team was considering ending the Superman series with the formation of the Justice League.
- Before actually committing to a Justice League series Bruce Timm had composed several different sketches of potential League rosters, these included: (1) Superman, Batman, Wonder Woman, Green Lantern (Kyle Rayner), The Flash, and Aquaman. (2) Superman, Wonder Woman, The Flash, Green Lantern (John Stewart), Green Arrow, Black Canary, Aquaman, and Hawkman. (3) Superman, The Flash, Green Lantern (John Stewart) Wonder Woman, Aquaman, and Orion. (4) Green Arrow, Black Canary, Hawkman, Hawkgirl, Lightray, Black Lightning, The Question, Dr. Fate, Mr. Miricle, Supergirl, Nightshade, and Vixen.
- Hawkgirl’s "Starcrossed" storyline was planned out from the beginning of the show and the production team purposely gave the network misleading press materials to keep them from accidentally spoiling the surprise.
- The series is set a few years after The New Batman/Superman Adventures, but a few years before the flashback scenes in Batman Beyond: Return of the Joker.
- When pitching Justice League to KidsWb, Robin, Impulse, and a female version of the Teen Titan’s character Cyborg, were included because it was anticipated that the network would want younger characters for children to identify with. After pitching the series Kids WB executives came back with the suggestion that the programn be about Batman training a new generation of young teenage superheroes. Bruce Timm took the series to Cartoon Network instead.
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